Little background explanation is probably required here. When Star Wars Knights of the Old Republic 2 was in development by Obsidian, they were under a lot of pressure by Lucas Arts to get the game released and the decision was internally made to cut some (arguably) significant content including scenes, quests and storyline twists. Apparently these cuts were made late in the development process because much of the content (including some of the cut scenes) were just left in the game as unused code.
Shortly after the release of KOTOR 2 on the PC, an intrepid bunch of would be coding heroes called Team Gizka enter the story. They set out on the daunting task of restoring much of the now hidden content and closing many of the confusing and abrupt narratives the last minute editing caused. It appears that their three year odyssey may be nearing an end as they close in on the mythical 1.0 build and hopefully release their masterpiece to the general public (currently only available to a select few beta testers).
Head over to their website and cheer them on through the final lap and take a look at some of the files for game improvement all ready have available. Keep in mind that due to the complexity of development on the Xbox platform, this restoration project only applies to the PC version (as far as I can tell).
Monday, January 7, 2008
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1 comments:
I cant wait to play the revamped version. I was so unmotivated to kill the final boss last time. Maybe this version will get me there.
And how easy was it to kill her! I mean just run around until her floating lightsabers get path locked and stuck, then go beat her down in a few swings!! LOL!!!
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